The Mouse Guard comics have always spoken to me. Since the first issue I read, the design aesthetic of the world and creatures within ignited a creative flair in my heart. In this project I wanted to bring those original designs to life in a realistic medium through my own creative lens.
I personally sculpted, modeled, textured, created the shaders, crafted the fur groom, lit the scene, and composited the components together for the final frame.
The only thing I did not personally make by hand are the props in the environment, which are made up of a variety of Quixel Megascans.