My Texture Demo Reel for 2025 - Shot breakdown below
Shot Breakdown for Demo Reel.
Spike (Rugrats): Personally responsible for Textures, Fur Groom, and Shaders.
Baby Hiccup (How to Train Your Dragon 2): Personally responsible for Textures, Fur Groom, and Shaders.
Baby Hiccup (How to Train Your Dragon 2): Personally responsible for Textures, Fur/Hair Groom, and Shaders.
Baby Hiccup (How to Train Your Dragon 2): Personally responsible for Textures, Fur Groom, and Shaders.
Ice & Mountain (How to Train Your Dragon 2): Base Model : Texturing and Development
Ice & Mountain (How to Train Your Dragon 2): Displacement : Texturing and Development
Ice & Mountain (How to Train Your Dragon 2) : Base textures : Texturing and Development
Ice & Mountain (How to Train Your Dragon 2) : Base Materials no lighting : Texturing and Development
Ice & Mountain (How to Train Your Dragon 2) : Final Lighting : Texturing and Development
The Patrol: Topology render
The Patrol: Beauty spin
The Path: Beauty Render
The Path: Assets created for scene
Styrd the Goblin: Hero shot
Styrd the Goblin: Spear turn
2025 Demo Reel and Stills
Here is my most recent demo reel detailing my work in Texturing / Look Development on a few select professional projects. As well as some stills for your viewing pleasure.