Wake Up! : High Resolution : Maya/Arnold Render
Wake Up! : Low Res : Unreal Engine
Walk Cycle : Low Res : Unreal Engine
Maya/Arnold Render
This little guy was a project for the Intro to Asset Creation for Games from CGMA. I truly learned a ton in this class about the needs and concerns when creating assets for games. For this project I created both a high res and low res version of the same model. I also wanted to make an effort to get this character into Unreal and see how close I could match the materials between Maya and Unreal. I am responsible for everything in this project.